Curriculum Vitae

Lead UX/UI Designer · Design Systems Architect

Lead UX/UI Designer specialising in scalable design systems and end-to-end product experience for regulated B2C/B2B platforms (iGaming, SaaS, fintech). I've built token-driven foundations that help teams ship faster across 100+ brands, cutting delivery timelines by 40–50%. I've led cross-functional alignment, accessibility-first execution, and measurable product optimisation at scale.

Experience

Gentoo Media

Malta, MT
Lead UX/UI Designer 08/2022 — Present

Set UX and design-system direction across 100+ regulated brands, aligning Product, Engineering, and QA to ship faster and raise quality through governance, accessibility, and scalable foundations.

  • Led design-system strategy for 100+ regulated brands, enabling same-day rebrands and cutting delivery timelines by 40–50% via token-based theming and governance.
  • Set accessibility standards (WCAG 2.2 / WAI-ARIA) at component level, reducing rework.
  • Established quality rituals (reviews, critique, benchmarks) and mentored 6 designers.
  • Partnered with Engineering and QA to reduce implementation drift and streamline delivery.
  • Accelerated documentation updates with AI-assisted workflows while preserving accuracy.

Gentoo Media

Malta, MT
Senior UX/UI Designer 07/2021 — 08/2022

Built the token architecture and governance model that enabled scalable multi-brand theming across web and mobile.

  • Built semantic and brand token architecture for scalable theming across web and mobile.
  • Validated the design system across five flagship brands before portfolio rollout.
  • Defined adoption criteria and onboarding checks to protect system integrity.
  • Implemented governance (versioning, changelogs, documentation) to reduce rework.
  • Improved design-to-dev accuracy with engineering, contributing to a 60–70% error reduction.

Gentoo Media

Malta, MT
Senior Product Designer 02/2020 — 07/2021

Owned acquisition and conversion journeys end-to-end, using research and experimentation to reduce drop-off and increase conversion.

  • Led research, usability testing, and analytics across acquisition and conversion journeys.
  • Shipped changes that cut drop-off by 25–30% and lifted conversion by 10–20%.
  • Ran an experimentation cadence with more than five concurrent tests on a two-week cycle.
  • Aligned PMs and Engineering on success metrics, edge cases, and release plans.
  • Raised accessibility and UX standards across high-impact flows ahead of regulatory needs.

Gaming Innovation Group

Malta, MT
Product Designer 07/2019 — 02/2020

Shipped multi-brand product sites end-to-end, improving delivery speed and consistency across a fast-moving portfolio.

  • Shipped 8 sites to production in 6 months across multiple brands.
  • Partnered with Product and Engineering to define requirements, edge cases, and release QA.
  • Set early design ops (shared docs, critique cadence) to improve consistency and feedback.
  • Created reusable UI patterns and templates to reduce rework and speed up delivery.
  • Designed user-centred gaming interfaces to improve engagement and usability.

Nordic Gaming Group

Malta, MT
UX/UI Designer 04/2017 — 07/2019

Led end-to-end UX for regulated, multi-brand web products, improving conversion, consistency, and cross-team delivery speed.

  • Shipped 10+ multi-brand sites for regulated markets, end-to-end.
  • Lifted first-deposit conversion by 5–10%; cut checkout drop-off by 15–20%.
  • Built an 80+ component library, cutting handoff time by ~30%.
  • Improved responsive UX and consistency across web and mobile.
  • Aligned product, engineering, and marketing under regulatory constraints.

Nordic Gaming Group

Malta, MT
Visual Designer (Web & Marketing) 04/2016 — 04/2017

Delivered high-volume web and marketing assets for live products.

  • Produced web and marketing assets across multiple brands and campaigns for frequent releases.
  • Optimised digital assets to improve page performance and reduce publishing turnaround.
  • Adapted layouts across mobile, tablet, and desktop to maintain consistent quality.

DigiPops

Malta, MT
Lead Web Graphic Designer 08/2015 — 04/2016

Led visual production and standards, improving delivery speed and team efficiency.

  • Led web and social visual output across channels, setting templates and quality standards.
  • Boosted delivery efficiency 80–90% by coordinating a 5-person team and weekly planning.
  • Standardised handoff specs to reduce rework and speed up production.

Mayhem Design & Branding

Malta, MT
Graphic Designer 03/2015 — 08/2015
  • Delivered print and digital assets across multi-brand campaigns and launches.
  • Improved accuracy and consistency by 60–70% through stronger specs and brand compliance.

NetEnt

Malta, MT
Graphic Designer 09/2014 — 02/2015
  • Increased brand compliance 30–40% by producing 50 press-ready visuals to spec.
  • Supported marketing teams with campaign assets, event materials, and digital creatives.

Education

UX Design Institute

Dublin, Ireland
UX Design — Professional Diploma 12/2019 — 05/2020
  • End-to-end UX training: user research, information architecture, interaction design, prototyping, and usability testing across web and mobile.

MCAST — Institute for the Creative Arts

Mosta, Malta
BA, Graphic Design & Interactive Media 09/2012 — 06/2015
  • First Class Honours
  • Dissertation project completed
  • GPA: 97%

Certifications

Introduction to Web Accessibility (WAI0.1x)
W3Cx (W3C) · edX
CSS Development
W3Schools