Nine projects across design systems, product UX, audits, and tools — built for complexity, regulation, and scale. Each one is told the same way: problem, process, key decision, trade-offs, solution, impact.
Parlance is the answer to the question every design system eventually faces: how do you keep design and code telling the same story once the system leaves the Figma file? It defines a contract — tokens, components, glossary, accessibility — and audits every surface a product lives on against it. The design challenge was to make one language work across a dense web app, a Figma plugin, a browser extension, a VS Code extension, and native macOS tools.
Pacer started from a familiar failure mode: nutrition apps that bury the one number you came for under tabs, forms and noise. The goal was a daily companion you can read in a glance and act on in two taps — built as a real, themeable iOS system, not a stack of screens.
Nettaker answers one high-stakes question — "would my life actually be better somewhere else?" — and answers it honestly. Most salary tools stop at gross or bury you in tax detail.
Token Finder kills the most boring tax in design-to-code: manually translating "16px" into "p-4" and "#38BDF8" into "text-sky-400". Select a layer and the plugin reads its real padding, radius, type and colour and returns the Tailwind classes — flagging exact matches and nearest approximations so the engineer knows what is on-token and what is not.
As the work grew — a platform, a design system, a portfolio, dozens of specs — the relationships between them stopped fitting in anyone’s head. Knowledge Graph turns that sprawl into one designed picture: a force-directed graph of 1,594 nodes, auto-clustered into 37 communities, that makes the structure of the system visible at a glance.
Proteus was created to solve a scaling problem: multiple brands shared the same product core, but their interfaces had drifted across spacing, typography, components, states, and behaviours. The goal was not simply to make the UI look cleaner.
Civis explores how government services could be redesigned around citizens rather than departments. Instead of forcing users to understand government structures, Civis groups services around user needs, life context, and task completion.
This audit explored how a casino product experience could be improved through a structured review of usability, accessibility, content clarity, and conversion flow friction.
This audit examined the Betsson Casino experience through usability, accessibility, and interface clarity. The aim was to identify where the experience could become easier to understand, easier to navigate, and more accessible.